Caverns of Socrates Review
Posted by
Palmer Harmon
on 1/11/2013
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Labels:
fantasy,
futuristic,
games,
roleplaying games,
science fiction,
sword and sorcery,
virtual reality
Average Reviews:
(More customer reviews)When I first read the reviews on Amazon, I was a little disappointed because it was not of McKiernan's usual Mithgar. I thought to myself, oh well, I get to read something different. After finishing the first chapter, I was thinking to myself, this won't be a future techno book, it's going to be a techno-romance. Goody. So, with diminished spirits, I plowed my way through the book. As soon as I read past the explinations of the brain waves, I really got into it. I think that it is a combination of the movies, The Matrix, Jurassic Park, and Lost in Space. I think McKiernan used essences (or they used it from him) from each of these movies. I think that it is like The Matrix because they use the theory that maybe we are just brains in vats, and this is not real. Jurassic Park, because it has a feel that Oh Oh, there's a computer and a storm, what's bound to happen. Only instead of dinosaurs running amuck, it's six people trapped in a witches cradle in a "virtual reality" game. Lost in Space, because the lives of these six people are in the 'hands' of a computer. What will happen? McKiernan really grabs a hold of you in this book, and he never lets you go. The ending, I wish there was a sequel!
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